A Collection of Useful LoL Esports Terms to Know When Watching Faker
Collection eSports 2026.07.06

A Collection of Useful LoL Esports Terms to Know When Watching Faker

Understanding basic terms like laning, roaming, vision, objectives, team fights, ban/pick, and snowball can help you better appreciate Faker's highlights.

When watching Faker's highlights, you often hear the commentators quickly using terms like laning, roaming, vision, objectives, team fights, ban/pick, and snowball. While the scenes look exciting even without understanding these terms, knowing the basic concepts allows you to understand why certain plays are crucial. Particularly, Faker often showcases his strengths in controlling lane dominance, applying vision pressure, coordinating timing, and designing team fights, rather than just securing kills. This list compiles essential LoL esports terms to help someone watching Faker for the first time follow along with the commentary and highlights.

Laning Phase

Laning

Laning is the stage at the beginning of the match where players battle for control over minions in each lane. For a mid-laner like Faker, laning is not just about gathering CS but also calling for the jungler, pressuring the opponent, and building a foundation to move to other lanes. Gaining control in laning means you can move first, secure vision, or easily join fights over objectives. When watching Faker play, even if there are no early kills, observing the position of the minions and the pressure on health can reveal who is in control of the game's flow.
핵심 포인트 초반 주도권과 움직임의 출발점 추천 대상 LoL 경기를 처음 보는 사람 감상 팁 킬이 없어도 미니언 위치와 체력 압박 보기

Roaming

Roaming refers to when a mid-laner briefly leaves their lane to engage in fights at the bottom, top, or jungle. A mid-laner like Faker pushes their lane first and influences the entire team through roaming. If roaming is successful, even if no kills are made directly, it can force opponents to use summoner spells or give up their lanes. However, leaving the lane could lead to losses, so timing is crucial. If you see Faker suddenly appearing in a different lane during a highlight, it helps to know how he cleared the mid lane beforehand.
핵심 포인트 미드 영향력을 다른 라인으로 확장 추천 대상 페이커의 맵 움직임을 이해하고 싶은 사람 감상 팁 로밍 전 라인 정리와 상대 시야 확인

Vision Control

Vision control is a vital element in LoL esports. By placing wards to check enemy positions and clearing enemy vision with lenses or control wards, your team can move safely. Many of Faker's significant plays are tied to vision information. Knowing where the enemy is allows for bold plays, and conversely, going undetected lets you set up ambushes. Beginners may find wards small and hard to notice, but by watching the minimap and dark areas on the broadcast screen, you can understand why a particular team moves first.
핵심 포인트 상대 위치를 알고 선택지를 제한하는 운영 추천 대상 중계 화면을 더 잘 보고 싶은 입문자 감상 팁 미니맵과 어두운 지역, 제어 와드 위치 보기

Objectives

Objectives are goals that directly lead to winning the match, more significant than just securing kills. Elements like dragons, rift heralds, barons, and towers are prime examples, and teams position for vision and prepare for team fights around these. Faker’s movements are strongly connected to the timing of objectives. By establishing lane control, he can move to the river first to secure vision, and if the enemy arrives late, he can start fights advantageously. Highlights may show team fights that seem to burst out of nowhere, but often they begin from battles over objectives.
핵심 포인트 팀 승리 조건을 만드는 주요 목표물 추천 대상 왜 특정 위치에서 싸우는지 궁금한 사람 감상 팁 드래곤·바론 타이머와 시야 싸움 보기

Team Fight

Team Fights

Team fights are the most visually striking moments in a LoL match. Multiple champions use their skills simultaneously, and who engages first and who survives can significantly change the match's outcome. Champions like Faker's Azir, Orianna, and Galio often shine in team fights. However, team fights don't happen randomly; they start at the intersection of vision, objectives, lane states, and ultimate abilities. Beginners might only focus on who got kills, but it's helpful to also consider where Faker positioned himself to engage or hold back.
핵심 포인트 대규모 교전에서 드러나는 판단과 포지셔닝 추천 대상 하이라이트 장면을 더 깊게 보고 싶은 사람 감상 팁 킬보다 진입 위치와 궁극기 사용 순서 보기

Ban-Pick

Ban/Pick

Ban/pick is the phase before the match where each team bans and selects champions. It may seem dull to beginners, but it’s a crucial strategic phase where much of the match's direction is determined. Whether Faker opts for a stable mage or a playmaking champion, or whether the opponent bans Faker’s signature champions, varies the team’s strategy. Understanding the ban/pick phase helps explain why certain players take on different roles than usual. Listening carefully to the commentators' explanations before the match is helpful.
핵심 포인트 경기 전 전략과 역할 분배가 드러나는 단계 추천 대상 챔피언 선택이 왜 중요한지 궁금한 사람 감상 팁 페이커 챔피언과 상대 밴 카드를 함께 보기

Snowball

Snowball refers to the momentum where small gains accumulate, much like a small snowball growing larger as it rolls. When Faker takes control of the mid lane, he can secure vision in the jungle first, collect objectives, and apply pressure to other lanes. If these small advantages connect, the opponent's options decrease significantly. Conversely, failing to snowball may lead to being caught up later in the game, even if early kills are secured. Beginners are encouraged to develop the habit of looking at what was achieved after a kill rather than just celebrating the kill itself.
핵심 포인트 작은 이득을 큰 승리 조건으로 연결 추천 대상 경기 흐름을 따라가기 어려운 사람 감상 팁 킬 이후 타워·시야·오브젝트 이득 확인

Carry and Making

Carrying refers to leading the game through significant damage and kills, while making is about creating opportunities for the team to win. Throughout his career, Faker has shown both roles, but the emphasis has shifted depending on the timing and champion. With champions like LeBlanc or Zed, he strongly embodies a carry image by taking down opponents, whereas with Galio or Azir, he highlights making team fight structures that can lead to victories. Understanding this difference helps explain why Faker still has a significant impact on the game, even if he doesn’t secure many kills.
핵심 포인트 직접 딜링과 싸움 설계의 차이 이해 추천 대상 페이커 영향력을 더 깊게 보고 싶은 사람 감상 팁 킬 수보다 한타 시작과 팀 이득을 함께 보기
At first, there may seem to be a lot of LoL esports terms, but just knowing a few key ones significantly enhances the enjoyment of watching the games. Laning represents the early balance of power, roaming and vision cover map-wide pressure, objectives and team fights are conditions for victory, and ban/pick is the key to understanding pre-game strategy. When viewing Faker's iconic moments, don't just focus on the kills but also pay attention to how the lanes were pushed, where vision was established, and what options the opponent lost beforehand. Understanding these terms makes the highlights feel much more strategic.

이 포스팅은 쿠팡 파트너스 활동의 일환으로, 이에 따른 일정액의 수수료를 제공받습니다.

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